Sound Design With Oscar Winner Eugene Gearty

Eugene Gearty has over thirty years of working with film's most celebrated directors including Spike Lee, Martin Scorcese, Ang Lee, and The Coen Brothers, just to name a few. He's won numerous awards and took home the Oscar for his work on Hugo.

In this series, he will discuss working with sound, coming up with the film's feeling and more!

The class covers:

Chapter 1 - Before You Begin

  • Meet Your Instructor (2:33)
  • Sound Design in the Script Phase (2:42)
  • First Look at a Script (2:25)
  • How Sound Reads a Script (1:55)
  • Sound Design and Budgets (1:40)
  • Before the Post Process Begins (2:36)
  • Preparing for the Post Process (1:41)

Chapter 2 - In The Beginning

  • Post Sound Begins (2:46)
  • The Spotting Session  (1:57)
  • Analyzing Production Sound (2:15)
  • Guiding Your Team (2:34)
  • How to Cut as a Team (6:24)
  • Working in Surround Sound (12:41)
  • Surround Sound Build Example (10:52) 
  • What's Done in the Mix  (6:44)
  • Relationships With Composers (4:37)
  • Discovering a Film's Sound (4:41)

Chapter 3 - The Nitty Gritty

  • Overcoming On Set Issues (2:51)
  • Tone (4:23)
  • Developing Your Ear (9:50)
  • Replicating Sounds (2:35)
  • Character Specific Sounds (4:15)
  • Building Specific Sounds (11:42)
  • The Power of Genre (3:02)
  • The Constraints of Genre (3:29)
  • Keeping Post Sound in Mind (2:46)
  • The Premix (2:44)
  • Sound Design in the Premix (9:11)
  • Conforming Sound (5:11)
  • Working with Foley (5:12)

Chapter 4 - The Sound of Silence

  • Degrees of Silence (4:48)
  • The Effect of Silence (5:05)
  • Less is More (2:26)
  • Building Backgrounds (14:32)

Chapter 5 - The Esoteric Sound Designer

  • The Sound Designer's Role (2:23)
  • The Importance of Experimentation (3:57)
  • Playing With Sounds (5:49)
  • Sound's Impact on the Audience (4:01)

Chapter 6 - In the End

  • Wrapping Up (3:42)

Appendix A - The Cutting Room Floor

  • Developing a Particular Sound (0:55)
  • First Thing Eugene Tackles in a Scene (0:59)
  • Determining What Sounds Need Space (1:25)
  • Dynamics of Space (1:13)
  • Favorite Sound (1:51)
  • Humor in Sound (1:05)
  • Questions About VFX (2:10)
  • Mic Choices (1:10)
  • Making Sure Music Isn't a Crutch (0:50)
  • Deliverables M & E (0:38)
  • Budget Cuts (1:00)
  • Communication (1:05)
  • Silence Extra (1:40)
  • Planning the Flow (2:40)
  • Full Metal Jacket (1:37)
  • Ice Storm (1:49)
  • The Term Sound Designer (2:35)
  • Foley Editors (1:05)
  • Loud Lightening Story (1:34)
  • Tiger Story (1:28)
  • Boom Sounds Vs. Canned Sounds (2:38)
  • Let Ideas Come to You (1:18)

Appendix B - Extras

  • Understanding Frequency Response
  • Understanding Pick-Up Patterns
  • Understanding Pre-Amps
  • Sound Designer's Glossary
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